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The zones

Three ways to sit down. Twenty-four stations split into a kids corner with age presets, a shared family middle, and quieter teen desks. Pick the row that fits the youngest player at your table, and the staff will set the machine before you touch a mouse.

6+
Bright kids corner of the GUMBALL PC club with colourful low desks

Kids corner

Eight low stations with rounded desks and small headsets. Sessions load from age presets — 6+ or 10+ — so the library, the timer and the volume are all set before your child sits down. Staff walk this row on a loop.

  • 8 stations · 24-inch screens
  • Age presets 6+ and 10+
  • Soft-cap 90-minute sessions
10+
Shared family gaming row at GUMBALL with two seats side by side

Family rows

Twelve stations in the middle of the hall, spaced for two chairs so a parent can pull up beside a child. Screens run at 144 Hz, desks are wide enough to share, and co-op titles are pinned to the launcher for quick starts.

  • 12 stations · 144 Hz displays
  • Two-chair desks for co-op
  • Family hour rate available
14+
Placeholder plaque standing in for a photo of the GUMBALL teen desks and play-corner station detail

Teen desks

Four independent stations along the back wall for players aged 14 and up who want to sit on their own. Faster machines, adjustable chairs and a session timer that ticks quietly on screen. Close enough to wave, far enough to focus.

  • 4 stations · 165 Hz displays
  • Adjustable chairs, wired peripherals
  • Self-serve for ages 14+

Rates

No surprises at the counter. You pay by the hour, a parent-and-child pairing costs less than two singles, and a birthday block bundles the seats and the room. Every token comes free with the visit — never bought.

Single hour

7 / hour

One station, any open zone, one visitor. Save your session and step away for a snack — the machine holds your spot for ten minutes. Half-hour top-ups are on the same rate.

Most booked

Family hour

11 / hour

One parent plus one child on two side-by-side family-row seats. Cheaper than two single hours because sharing a screen is half the fun. Add a second child at the single-seat rate.

Birthday block

90 / block

Two hours, up to eight seats and the corner table for cake. We reset presets by age, hand out a token to every guest, and clean the row before and after. Book the block at least three days ahead.

For parents

The candy stops at the door of this section. Here is the plain version of how GUMBALL keeps a young player's visit calm, timed and easy to supervise.

  • Age ratings, checked

    Every title in the kids and family launchers is filtered by its published age rating. Nothing above the zone preset shows up in the menu, and staff can lock a station to a single game on request.

  • Session timers

    Each machine shows a quiet countdown. When the booked time is nearly up, the screen gives a five-minute heads-up so a session ends on a save point, not a meltdown.

  • Waiting area

    A bench row by the entrance has free Wi-Fi, a coffee station and a clear view of every family seat. Sit, work, or watch — you are never more than a few steps from your child's desk.

  • Supervision rules

    Children under ten stay with an adult. From age ten, a parent may sign a short consent slip and step to the waiting area. We hold a phone number for every under-14 booking.

The sticker machine

By the exit sits the GUMBALL machine. Every visitor gets exactly one token per visit, handed over at the counter — never sold, never traded for anything but a sticker. Drop the token, crank the handle, and a capsule rolls out with a club sticker inside.

Each season brings a new sticker set. Collect the full set — the current one is Space, six stickers deep — and swap the finished sheet for one free hour of play. That is the only thing a sticker is ever worth: a completed set trades for time, and time only. No cash value, no prizes, just a collection that grows one visit at a time.

One token per visitor, per visit. Stickers are a keepsake, not a currency.

Sweet log

Little things that happened on the floor lately.

The hundredth token

A regular from the family rows dropped her hundredth token this month and finally closed the summer set. She traded the full sheet for a free hour and spent it teaching her little brother the co-op maps she had been practising all season.

Space set landed

The new Space sticker set rolled into the machine last week: six capsules, from a wobbly rocket to a grinning moon. The old summer set is retired now, so anyone mid-collection got a heads-up card at the counter to finish in time.

A birthday for eight

Saturday's birthday block filled all eight seats with nine-year-olds on the 10+ preset. Two hours of co-op racing, cake at the corner table, and a token for every guest to start their own set. The row was reset and wiped before the next family.

Parents' FAQ

The questions the counter hears most, answered straight.

How do you keep games age-appropriate?

Each zone loads from an age preset tied to published game ratings. The kids and family launchers only list titles at or below the preset, and staff can lock a single station to one game if you ask. If you want to check a specific title before you book, the counter keeps the full zone list on hand.

Can I leave my child here on their own?

Children under ten stay with an adult in the hall. From age ten you can sign a short consent slip and wait in the bench area by the door, which has a clear view of every family seat. We keep a phone number for any booking under fourteen and will call you before the session timer runs out.

Is there food, and can we bring our own?

The waiting area has coffee, water and a few light snacks. You are welcome to bring a birthday cake for a block booking and use the corner table. To keep the stations clean we ask that food and open drinks stay off the desks — lidded bottles at the seat are fine.

How loud does it get?

Quieter than you might expect. Headsets are capped for the kids corner, the family rows use a shared moderate volume, and the teen desks run on individual headphones. The hall is carpeted and the zones are spaced so a busy Saturday still lets you talk at the counter.

Do the stickers cost anything?

No. Every visitor gets one token per visit, free with the hour, handed over at the counter. The token buys a sticker capsule from the machine — nothing else. Finish a full seasonal set and you can swap the sheet for one free hour of play. Stickers are never sold, and they are never worth anything but time on a station.

Games on the floor

There is something to load for every kind of player at GUMBALL. Fast, silly, thoughtful or shared — pick a mood and the launcher has a title for it. The library is curated by zone and refreshed often, so a Saturday regular always finds something new pinned to the menu.

Action & adventure

Bright platformers, kart racers and gentle shooters for players who like a bit of speed. Colourful worlds, quick rounds and nothing scarier than the zone age preset allows.

Strategy & puzzle

Base builders, tile puzzles and turn-based tacticians for the players who like to think a move ahead. Slower, quieter and easy to pause on a save point when the timer chimes.

Casual & co-op

Relaxed farming sims, drawing games and side-by-side co-op you can share on a family-row desk. Perfect for a parent and child on one screen, or two friends chasing the same high score.

Free slots

Free slots

Open seats after 8pm

When the evening rush thins out we open the remaining stations as a free, drop-in social session. Grab a seat, join whatever co-op game is running, and play alongside the other visitors just for fun.

To be crystal clear: a "free slot" here means a free seat at a PC — no money involved, no betting, no prizes and nothing to win. It is purely a computer game you play for fun, never gambling.

Book family seats

Tell us who is coming and when. We will set the presets by age, hold the seats, and have a token ready for every visitor at the counter.

Sweet colours, clear rules. One token per visit, as promised.